Fallen Tear: The Ascension Brings Filipino-Made Metroidvania Magic to Steam Early Access
Winter Crew Studios' hand-animated metroidvania launches on Steam Early Access March 17 with 15 to 20 hours of JRPG-inspired exploration and ally-driven combat.
The metroidvania genre has no shortage of contenders in 2026. Between Hollow Knight: Silksong and Castlevania: Belmont’s Curse, fans of 2D exploration are eating well. But a smaller studio from the Philippines is about to drop something genuinely different. Fallen Tear: The Ascension launches on Steam Early Access on March 17, 2026 at $19.99, and it combines hand-drawn animation, JRPG party mechanics, and a massive interconnected world into one ambitious package.
Developed by Winter Crew Studios, a team based in Manila under the umbrella of CMD Studios, Fallen Tear has been in the works for years. The studio ran a successful Kickstarter in 2024 that raised over $135,000 from more than 3,000 backers, blowing past its $30,000 goal. That support gave the team the runway to build something far bigger than a typical indie metroidvania.
A Metroidvania with a Party System
Most metroidvanias give you one character and a growing toolkit. Fallen Tear takes a different approach with its Fated Bonds system. As you explore the world of Raoah, you recruit allies. Each one is fully voiced and brings unique combat abilities and traversal skills to the table. These are not just passive buffs. Your bonds change how you fight, where you can go, and what secrets you can uncover.

The Early Access build will include 10 Fated Bonds, with 11 more planned for the full release. Creative director Stephen Manalastas has cited Suikoden and Valkyrie Profile as key inspirations for the system. If you have ever wanted a metroidvania that feels more like a JRPG in how it handles relationships and party building, this is it.
Hand-Drawn Everything
The visuals are the first thing that grab you. Every frame of animation is drawn by hand in a style that blends anime aesthetics with dark fantasy. The studio’s parent company, CMD Studios, spent over a decade as a professional art and animation house before pivoting to game development. That experience shows. Environments range from overgrown forests to lost cities and forgotten ruins, all connected in a sprawling map that has drawn comparisons to the scale of Elden Ring.

Character design pulls from Fullmetal Alchemist’s Seven Deadly Sins concept, and the world carries the same weight of mythology and consequence. You play as Hira, a mysterious child destined to oppose ancient gods, piecing together missing memories as you explore Raoah.
What’s in Early Access
The Early Access launch is not a thin slice. Winter Crew is promising 15 to 20 hours of content across 10 interconnected regions. That includes 6 main bosses, 3 optional side bosses, 3 Ascension abilities, 3 Hunter Skills, and 16 Mastery Skills across two tiers. The full opening act of the story will be playable.
The full version, expected by Q4 2026, will roughly double all of that. The roadmap targets 35 to 40 hours of main content (80+ for completionists), 20 total regions, 24 additional bosses, 21 Fated Bonds, multiple endings, and elemental imbuements. It is a big vision for a small team.
A Filipino Studio Worth Watching
Winter Crew Studios formed in 2020 in Manila’s Malate district. The team previously worked as a support studio doing art and animation for international clients, including AAA studios. Fallen Tear is their first original game, and it represents a growing wave of Southeast Asian indie development. With consoles planned for PlayStation 5, Xbox Series X|S, Nintendo Switch, and Switch 2 after the PC launch, the studio is clearly thinking beyond Steam from day one.

If you are looking for something fresh in a genre that sometimes feels dominated by the same influences, Fallen Tear brings its own identity. The blend of JRPG storytelling, ally-driven exploration, and hand-crafted animation is unlike anything else hitting Early Access this year. For metroidvania fans, Emberbane already made a strong case earlier this year. Fallen Tear looks ready to push the genre even further.
Fallen Tear: The Ascension enters Steam Early Access on March 17, 2026 for $19.99. A demo is currently available on Steam.
Written by
Florian HuetiOS dev by day, indie game dev by night. Trying to give life to GameDō Studio.
Building games and talking about the ones I can't stop playing.