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Lunchbreak Tactics Is the Goofiest Idea of the Year, and It Works

Borealys Games turns supermarket inventory into a deckbuilder. The pitch sounds like a one-joke novelty. The launch build looks like the joke is genuinely playable.

Lunchbreak Tactics key art showing characters fighting with supermarket items in the Anymart backstore

An employee on lunch break in the back of an Anymart Superstore picks up a mop, a frozen turkey, and a six-pack of energy drink. In Lunchbreak Tactics, that is a starting hand.

The new card battler from Borealys Games is out today on Steam. Borealys is the Montreal studio behind Mages of Mystralia almost a decade ago, and this is its biggest project since. The premise is the kind of one-sentence indie hook that usually gets a polite nod at a showcase and a refund three days later. Going by the demo and the press cycle, this one looks like it might actually have legs.

The Hook Is Smarter Than It Looks

The structure is more strategic than the supermarket-brawl framing lets on. Players pick one of 16 heroes, draft from 6 card clans across 200+ cards, build a squad, and hit “go” while the auto-battler resolves itself. Matches are asynchronous: the opponent’s squad is locked in like a Pokémon Showdown ghost. No timer, no real-time pressure. Players climb the ladder for the Slacker of the Month title.

That puts Lunchbreak Tactics structurally closer to Slay the Spire than to a traditional auto-battler. The clans are pitched as proper factions with their own mechanical personalities rather than colour-coded reskins, which is the bit that has to land for a card game to have legs.

One personal aside: I really dig the anime art style on the cast. Most competitive card games stop at colour-coded portraits or generic mascots. Lunchbreak Tactics gives every hero an actual face with personality, and that is genuinely the part of the visual identity that won me over before any of the mechanics did.

Lunchbreak Tactics gameplay showing card combat in the Anymart backstore

What the Full Game Adds

The free Steam demo ships 3 of the 6 clans. The launch build is where the other half of the squad-building pool comes online, and where the synergy puzzle finally has the pieces it needs to actually puzzle. Anyone who tried the demo and felt it was a bit thin was right about the demo. The full game is a different shape.

The thing worth watching over the next two weeks is balance burn-in. Asynchronous PvP means the meta will move quickly once players independently land on the same combos. Borealys has said patches will be fast, and on that promise hangs how sharp the game stays once everyone has settled into their favourite squad.

Where It Sits on the Crowded Deckbuilder Shelf

Deckbuilders are not a quiet genre right now. We just covered Vampire Crawlers last week, and our roguelike deckbuilder roundup is several pages deep. Lunchbreak Tactics does not pretend to be in that lane. It is closer in spirit to Super Auto Pets with a deckbuilding skin and a comedic identity, which is rarer than it sounds.

The pitch reads more like a multiplayer ladder than a tight solo run. Players hunting a 30-minute roguelike sit-down should look elsewhere. Players who want to lock in a squad, set it loose overnight against five other ladders, and check the standings the next morning will not find another game scratching that exact itch right now.

Lunchbreak Tactics squad battle resolving asynchronously

Practical Stuff

Lunchbreak Tactics is out today, April 28, 2026, on Steam. Windows only at launch, no Mac or Linux support and no console version announced. The studio confirmed a launch discount, though Steam had not flipped the price tag yet at the time of writing. The demo is still up if you want a taste of three clans before committing.

Borealys is co-publishing with Vsoo Games. This is the studio’s biggest project since Mages of Mystralia in 2017, and a real genre swing. Going from fantasy action-RPG to comedic competitive card game is exactly the kind of bet small studios should be making, and the craft on display already deserves rooting for.

The supermarket pitch is too funny for the game not to find an audience. Whether that audience sticks around is up to how fast Borealys patches the meta.

#lunchbreak-tactics #borealys-games #vsoo-games #deckbuilder #auto-battler #card-game #launch #steam

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Florian Huet

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Florian Huet

iOS dev by day, indie game dev by night. Trying to give life to GameDō Studio.

Building games and talking about the ones I can't stop playing.

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Lunchbreak Tactics

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