Indie Jam 2026 Just Showcased 60+ Games from Across Southeast Asia
The fourth edition of Malaysia's Indie Jam brought together developers from six ASEAN countries. The Steam event page is live until April 12.
Southeast Asia’s indie game scene just had its biggest weekend of the year. Indie Jam 2026, the fourth edition of Malaysia’s annual indie game showcase, ran April 4-5 at Management and Science University in Shah Alam. Over 60 games from six ASEAN countries were playable on the show floor, and all of them are browsable on the Indie Jam 2026 Steam event page until April 12.
The event is organized by THE MAGIC RAIN, a Malaysian gaming media outlet. Indie Jam was created by Nathalie Tay, the outlet’s editor-in-chief. What started as a community gathering has grown into the region’s premier indie showcase, drawing developers from Malaysia, Singapore, Thailand, Indonesia, the Philippines, and Brunei. This year also brought international partner games from China, Vietnam, Poland, India, and the United States through publishing partners Goldpact Goblins, Ysbryd Games, and Soft Source Publishing.
Games Worth Watching
Sixty games is a lot to sort through. Here are the ones that stood out.
GigaBash (Passion Republic Games, Malaysia) is the showcase’s biggest title. A kaiju arena brawler with Godzilla and Ultraman DLC, it has already been out since 2022 but represented the Malaysian development scene at its most ambitious. Developers Jin Zhi and Cheng Shuang gave an opening day talk on the game’s journey.

Bloodbreaker: Labyrinth of the Witch (Phoenix Up! Media, Philippines) is a roguelite Metroidvania spearheaded by Filipino developer JC Malapit. It debuted at PAX East 2025 and is scheduled for release later this year. It appeared at Indie Jam through the Soft Source Publishing partnership.

Strik-9: Rhythm Rat Rampage (Basika Games, Philippines) blends rhythm-action gameplay with bullet heaven mechanics. Think Crypt of the NecroDancer meets Vampire Survivors, but with a rat. That pitch alone makes it one to watch.
Abyssfall: Seekers Within (Kurechii, Malaysia) is a tag-team action roguelike RPG. Kurechii has been quietly building a reputation in the Malaysian indie scene, and this is their most ambitious project yet.

Leaf Us Alone (Second Win Games, Malaysia) is a turn-based deckbuilding roguelite with a plant theme. It is a good example of the variety coming out of the Malaysian indie scene beyond action games.

Tikus Tales (WilKGames, Brunei) is a 3D isometric action platformer and the sole representative from Brunei. The ASEAN indie scene is not just Malaysia and Singapore. Smaller countries are starting to ship games too.

The Talks Were Stacked
Indie Jam is not just a showcase. The two-day schedule included industry talks from serious names.
Patrick Johnson from Playstack (the publisher behind Balatro) spoke about discovery and signing. Wan Hazmer, CEO of Metronomik (No Straight Roads) and a former Final Fantasy XV designer, closed Saturday with a talk on aligning team vision. Hafiz Azman from 7th Beat Games shared 14 years of development lessons from Rhythm Doctor.

On Sunday, Arief Johan from the Southeast Asian Games Showcase (SEAGS) and Samantha Low from Neon Noroshi spoke about how indie games get selected for showcases. This matters because SEAGS 2026 is coming in June during Summer Game Fest week, featuring 40+ Southeast Asian games on a global stage. Indie Jam feeds directly into that pipeline.
The Student Game Jam
Indie Jam 2026 also hosted the inaugural Games for Change Student Game Jam Kuala Lumpur. University students from MSU, DigiPen TOA, University of Wollongong Malaysia, UniMY, and Asia Pacific University competed to build games around environmental challenges.
The jam was organized in partnership with Games for Change Hong Kong and Tencent Institute of Games. Winners receive an invitation to showcase at the Games for Change Hong Kong 2026 Festival in May. Student games from UOW Malaysia included a 3D action-adventure called Elemental Quest and a visual novel called Thus With a Kiss I Die.
Why This Matters
Southeast Asia’s indie game scene is growing fast, and events like Indie Jam are the infrastructure that makes growth sustainable. The region now has a clear calendar: Indie Jam in April for ASEAN developers to show their work, the Southeast Asian Games Showcase in June for global exposure during Summer Game Fest, and gamescom Asia x Thailand Game Show in October. Indie Jam’s new pitch competition even sends winners directly to gamescom Asia.
The Steam event page runs until April 12. If you are interested in what indie games look like outside the Western bubble, this is one of the best places to start browsing.
Written by
Florian HuetiOS dev by day, indie game dev by night. Trying to give life to GameDō Studio.
Building games and talking about the ones I can't stop playing.